Thursday, June 17, 2010

A hairy experience.




Testing out fast skin shader in mental ray.



Mental Ray Maya hair render. Skin has sub surface scattering material.



Maya hair version 2



...and how the hair looks when rendered in Maya software and composited in After Effects.

The cloudy background is just a tad overused by now, Will try to search for some alternative way of incorporating background into the images.

2 comments:

  1. Here is some additional sub surface information, hope it helps

    http://blog.naver.com/yeo1981/90043208342

    ReplyDelete
  2. thanks! pictures don't load though...

    ReplyDelete

3D Modeling Showreel April 2010


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