Showing posts with label 04-Animation. Show all posts
Showing posts with label 04-Animation. Show all posts
Saturday, January 16, 2016
A new hope for the new year. BB-8 Animation from Star Wars: The Force Awakens
Happy Christmas 2015 and new year 2016!
No chance to frequently update my blog but I will try harder this year.
The force awakens is a unique little piece of cinematography in the series of Star Wars movies. It somehow tries to bridge the old and the new and also leave out other parts. Well I could write much more about what i feel about this movie, but that's another story for another time.
Anyway, the first model i made in 2016, BB-8. No fancy shaders etc, just simple spheres, and handpainted textures.
Here are a few more shots
Alright, more good days ahead!!
More of my works:
Sketchfab Gallery
DeviantArt Gallery
Facebook Art Page
Sunday, August 2, 2015
Final Fantasy VII Fan Project
This Final Fantasy fan project is a "remake" (sensitive word recently) of Cloud's final encounter with Sephiroth. Done using Unity and Playmaker plugin.
Music and sound effects recreated by ear, using Audacity, FL studio, and Bfxr
Music and sound effects recreated by ear, using Audacity, FL studio, and Bfxr
Models and animation made by me, using 3ds Max, and photoshop.
Particles effects tweaked from the Cartoon FX packs by Jean Moreno
Particles effects tweaked from the Cartoon FX packs by Jean Moreno
My first try at webgl build, embedding onto browser, so it might not work for all browsers, or any at all. Also, it might take some time to load... still figuring out how to best optimize the build. Let me know if it doesn't wor... or if you know a better way to tweak the build settings.
Start screen should look like:
Lastly, plugging some links of my work that inspired this project.
and also my online gallery:
Will go and document my process and post it up some time.
Have fun!
Friday, November 30, 2012
3D Modeling - Yet more work stuff.
Styracosaurus, A dinosaur I made for my company's app for the Singapore Science Centre's exhibition "Dinosaurs Live!" (late 2011 to early 2012) Link to the app store here : https://itunes.apple.com/sg/app/dinosaurs-live!/id463198136?mt=8
Above is a render using mental ray, with SSS shader and photometric lighting. Color seems a bit washed out, but look is slightly more realistic, in my opinion.
Now, above is a turntable render using mental ray with standard materials and lighting, saturation and contrast is higher for this render. Rigged using 3DS Max CAT skeleton with custom bones and controllers, and animated. (Feel free to switch to a higher quality setting)
Thanks for viewing!
Saturday, November 3, 2012
3ds Max, Modeling texturing and Rendering - Work stuff
Part of a pre-rendered video clip which can be seen with the iPhone app ACM: Terracotta warriors. The iPhone App is used in conjunction with Singapore's Asian Civilization Museum's Terracotta Warriors exhibition to enhance visitors experience during the visit. The ACM: Terracotta warriors iPhone App is developed by Magma Studios.
Enjoy
Tuesday, April 20, 2010
Animatics Vs Me
Characters Ryu from Street Fighter by Capcom and Wolverine by Marvel.
Music by me, wait, what music? (Yes the background music that I hum to myself)
Monday, April 19, 2010
Wednesday, April 14, 2010
Sunday, April 4, 2010
moving in the 2nd dimension
Practise animation on squash and stretch as well as the "wave".
This exercise has taught me that animation is a very delicate process. Every single line, every single curve you draw makes a difference.
Subscribe to:
Posts (Atom)
3D Modeling Showreel April 2010
Thank you for viewing!